Docs / Painting & shortcuts

Painting & shortcuts

One brush for weights and masks, with mirroring, vertex selection and a full set of shortcuts.

Brush operators

Set the brush target to Weights or Mask. The operators work the same on both.

Add
Adds influence for the active bone.
Replace
Paints the active bone's influence toward a target weight.
Multiply
Scales one influence. Below 1 shrinks it, above 1 grows it.
Relax
Smooths values toward their neighbourhood average.
Erase
Subtracts influence.
Unify
Drives the vertices under the brush toward their shared average.
Sharpen
Pushes each value away from its neighbourhood average. The inverse of Relax.

Brush settings

Size · Strength · Falloff
The engine's own brush properties, shared by the viewport ring and the panel.
Space
Surface measures falloff across the mesh surface. Volume measures it straight through space.
Mode
Paint uses the brush radius. Flood Connected applies the operator to the whole connected piece of mesh under the cursor, with no falloff.

Mirroring

Mirror strokes
Off by default. Each stamp is also applied at the mirrored vertices, driving the opposite-side bone.
Mirror selection
Adds each lassoed vertex's partner to the selection, without changing how the brush paints.
Axis
X, Y or Z: the plane the mirror reflects across.
Direction
Positive to negative, negative to positive, or flip. Used by the one-shot Mirror action and mirrored floods.

Vertices pair by position; bones pair by name. l/r and left/right are recognised as whole words. For any other naming, add search-and-replace rules. They are checked first.

Selecting vertices

Press S for select mode. Click picks a vertex and dragging draws a lasso. Shift adds, Ctrl removes, and Shift + double-click on a neighbouring vertex adds its quad loop.

A lasso drawn around a character's hand in the viewport, with mesh vertices and the layer heat map visible
Draw a lasso around the vertices you want to select.Select image to view full size ↗

Keyboard shortcuts

Brush
Brush sizeB + drag left/right
Brush strengthB + drag up/down
Relax brushShift + drag
Invert brushCtrl + drag
View
Toggle quad wireframeQ
Toggle mesh edgesAlt + 9
Quick access menuAlt + Q
Show hotkeysCtrl + Shift + /
Selection
Toggle select modeS
Select all verticesCtrl + A
Invert selectionCtrl + I
Invert connected selectionCtrl + Shift + I
Expand selectionShift + .
Contract selectionShift + ,
Select quad loopShift + double-click
Mirror selectionM
Isolate selectionCtrl + H
Hide selectionH
Show full meshAlt + H
The in-viewport hotkey overlay while painting an arm layer
The hotkey overlay lists brush, selection and visibility shortcuts alongside the mesh.Select image to view full size ↗